![]() ![]() Like many of the other Ex-Pops in the Trials who have been heavily tortured and experimented on, the Screamer's body is covered in rashes, cuts and gashes. ![]() Instead, he prefers to keep his distance from them, making him the only Ex-Pop to be fearful of the Reagents, rather than wanting to kill them. Unlike most of the other Ex-Pops, the Screamer shows no interest in harming the Reagents. The Screamer is reclusive, skittish and fearful. It is possible for the Screamer to execute an incapacitated Reagent if they are nearby. ![]() Reagents can prevent him from screaming by throwing a Brick or Bottle at directly at the Screamer's head, causing him to run away and resume his normal behavior elsewhere. While fleeing, the Screamer will attack Reagents that happen to be in his way, although they aren't as typically dangerous as the other Ex-Pops. The Screamer then runs away from his spot in pain and fear to find a new location to sleep in, restarting his behavior. Additionally, his scream can also attract nearby Ex-Pops to the Reagents' location, including Prime Assets and the Berserker. Any Reagent that gets caught in the Screamer's sound radius will be temporarily immobilized by noise pollution, leaving them vulnerable to hostile Ex-Pops. If Reagents wake him up by making too much noise while he is nearby, the Screamer, true to his name, will shriek hysterically into his voice amplifier. Instead, he will involuntarily sleep in random points of each Trial, either laying on the floor or standing still in a limp, semi-vegetative state while snoring. Unlike common Ex-Pops, the Screamer does not actively patrol the Trial Environments to kill Reagents. ![]()
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